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These bars appear throughout a song signalling increasing penalties for Misses and Oops and decreased leniency on life gains.

A player has 100 life points. These are affected according to the difficulties listed:

  • Easy - One life point is subtracted for a Miss or Oops. Two life points are recovered for every successful hit.
  • Medium - Two life points are subtracted for a Miss or Oops. Two life points are recovered for every successful hit.
  • Hard - Three life points are subtracted for a Miss or Oops. One life point is recovered for every successful hit.
  • Extreme - Five life points are subtracted for a Miss or Oops. One life point is recovered for every successful hit.